The game has only just been announced, but it seems Battlefield V is already shrouded in controversy.
Firstly there was the reveal trailer that divided opinion, earning more ‘dislikes’ than ‘likes’ on YouTube.
Then there was backlash over the use of women in both the trailer and marketing material, with critics citing their inclusion as ‘historically inaccurate’ (although this assertion is contentious).
Last but not least, there was caution from fans after the whole Battlefront II ‘loot box’ controversy. For context, Battlefront II (another EA title) allowed players to pay for in-game advantages like buffs to their character’s stats. This decision was widely criticised and even led to some countries considering a ban of the game.
So it’s safe to say that EA hasn’t had the smoothest reveal and is now busying playing catch-up as they try to win back fans and critics alike.
DICE’s General Manager, Oskar Gabrielson, took to Twitter to resolve the issue of female in-game characters once and for all with this tweet.
First, let me be clear about one thing. Player choice and female playable characters are here to stay. pic.twitter.com/fvi9riUZDM
— Oskar Gabrielson (@ogabrielson) May 25, 2018
Oskar then reiterated that the studio is committed to creating games that are “inclusive and diverse… but above all, our games must be fun!”
And he’s got a good point there – to say that shooters like Battlefield are historically accurate and realistic is a stretch of the imagination.
It also appears that EA is well aware of the controversy surrounding loot boxes, with a spokesperson telling Kotaku that “no one’s gonna do any pay-to-win stuff anymore.”
However, it remains to be seen whether Battlefront V will contain purchasable loot boxes for cosmetic items. Whatever the case, this is definitely a step in the right direction for EA as they try to rebuild trust in the series.
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