Featured Image for We played ‘Uncharted 4: A Thief’s End’, and here’s what we thought

We played ‘Uncharted 4: A Thief’s End’, and here’s what we thought

Techly were invited to a preview of Uncharted 4: A Thief’s End, where we were able to play a level.

Developer Naughty Dog’s Director of Communications, Arne Meyer, gave us a brief explanation of the game’s concept and story, as well as the level we were about to play.

I went into this experience blind, having not played the previous games in the series, nor been keeping up with the game’s development.

Here’s what I thought.


I enjoyed being able to drive around a landscape and explore, all while searching for treasure. The map felt a bit linear, where you were given a wide-open area with a single puzzle to progress.

While we’re still in early stages, it would be good to see a single scenario being tackled in multiple ways.

The driving mechanics worked well as a travel system between locations. It had a similar feel to Halo: Reach, whereby on larger maps, you would use a mongoose or warthog to travel wide, linear paths until you arrived at your destination. Uncharted 4’s map felt the same.

I particularly enjoyed the winch sections, and I’m excited to see what else they do with that mechanic.

The combat was sees you able to approach scenarios through stealth, or with guns blazing. Stealth required a lot of patience, while going in loud meant you would have to utilise cover and height advantages to get the upper hand. I took a passive approach, killing a few soldiers to get to the sniper perch, before using that spot as a vantage point.


Wow. I can only say that Naughty Dog have done it again, capturing amazing visuals – crucial in the ‘blockbuster’ category.

The environment is beautiful. We were dropped into Madagascar, and the game took every opportunity to display impressive vistas of the land.


I hopped out of the jeep to explore some ruins, and as I got further from the vehicle, Sully’s voice sounded like it was in a tunnel.

While it’s not a huge complaint, it was something I picked up on, which you can hear in the gameplay video.

Guns sounded crisp, as did the jeep in its different environments.


The snippet we played showed that Naughty Dog are maintaining their reputation for telling an enthralling story wrapped up in beautiful graphics.

Uncharted 4: A Thief’s End comes out on May 10, 2016.

You can play the previous three games, all bundled on the Uncharted: The Nathan Drake Collection release.

About the author

Formerly a media admin for an Oceanic esports organisation, he’s now found on TheRoar.com.au writing Esports articles and a Technical Writer for Deputy.com. Sometimes he’s often caught tweeting too much at @russelljnoble

Leave a comment